Interactive list of vanilla and modded Minecraft status effects with precise descriptions. Includes various modded spell status effects and Apotheosis affixes.

Mod[1]
Effect
Max[2]
Description[3]
Tags
Source
Minecraft Absorption IV Adds 2 × level temporary hearts. positive scaling Potion/Arrow/Charm of Absorption, Potion/Arrow of Tenacity, Affix Items, Unique Weapons, Delights, Alchemy Flask/Vial, Enchanted Golden Apple, Golden Apple, Totem of Undying, Suspicious Stew
Minecraft Bad Luck I Worsens the quality and quantity of loot from mob drops and chests. negative Suspicious Stew
Minecraft Bad Omen V Triggers a village raid when entering a village (higher level → tougher raid waves). negative scaling Killing raid captain, Dread Nog, Suspicious Stew
Minecraft Blindness I Impairs vision, disables sprinting and critical hits. negative Illusioner, Delights, Withering Dross, Suspicious Stew
Minecraft Conduit Power I Combines Water Breathing, Night Vision and Haste. positive Being in contact with rain or water within a spherical range of 32-96 blocks from a Conduit, Suspicious Stew
Minecraft Darkness I Pulsating darkness limits vision radius. negative Alchemy Flask/Vial, Warden, Sculk Shrieker, Suspicious Stew
Minecraft Dolphin's Grace I Increases swim speed. positive Potion/Arrow/Charm of Dolphins Grace, Depth armor set, swimming near dolphins
Minecraft Fire Resistance I Grants immunity to fire, including lava and hot blocks. positive Potion/Arrow/Charm of Fire Resistance, Delights, armor sets from Dungeons and Combat mod, Enchanted Golden Apple, Suspicious Stew
Minecraft Glowing I Outlines entity making it visible through blocks. negative Potion/Arrow/Charm/Bamboo Spikes of Glowing, Spectral Potion, Arrow of Spectral Potion, Spectral Arrow, Delights, Bell (to raiders), Suspicious Stew
Minecraft Haste III Increases mining speed by 20% × level and attack speed by 10%. positive scaling Potion/Arrow/Charm of Haste, Potion/Arrow of Divinite, Affix Items, Unique Weapons, Delights, Mask of Rage, Blessed items from Dungeons and Combat mod, Beacon, Suspicious Stew
Minecraft Hero of the Village V Villagers discount trades and give gifts (higher level → bigger discounts). positive scaling Defeating a raid
Minecraft Hunger V Increases food exhaustion by 0.005 × level per tick. negative scaling Potion/Arrow/Charm/Bamboo Spikes of Hunger, Rotten Flesh, Raw Chicken, Pufferfish, Dark Metal armor set, Husk's attack, Suspicious Stew
Minecraft Invisibility II Makes entity invisible (worn armor and held items remain visible). Invisiblity II prevents particles from being shown. positive scaling Potion/Arrow/Charm of Invisibility, Alchemy Flask/Vial, Soulstealer weapon from Simply Swords mod
Minecraft Jump Boost III Increases jump height by approximately 50% × level and reduces fall damage. positive scaling Potion/Arrow/Charm of Leaping, Alchemy Flask/Vial, Affix Items, Delights, Mask of Bliss, Bottled Fairy Dust curio, Moa Fodder, Beacon, Suspicious Stew
Minecraft Levitation III Causes entity to float upward at 0.9 blocks/second × level. negative scaling Potion/Arrow/Charm/Bamboo Spikes of Levitation, Affix Items, Delights, Fairy Wings curio, Shulker's projectile, Suspicious Stew
Minecraft Luck II Improves the quality and quantity of loot from mob drops and chests (higher level → better loot). positive scaling Potion/Arrow/Charm of Luck, Alchemy Flask/Vial, Avarice Mask, Suspicious Stew
Minecraft Mining Fatigue III Decreases mining speed to 0.3^level of normal speed and attack speed by 10% × level. negative scaling Potion/Arrow/Charm/Bamboo Spikes of Mining Fatigue, Potion/Arrow of Gigant, Elder Guardian, Suspicious Stew
Minecraft Nausea II Warps and wobbles the player's vision (higher level → more intense). negative scaling Potion/Arrow of Tenacity, Delights, Pufferfish, Suspicious Stew
Minecraft Night Vision I Brightens everything to full brightness, including underwater. positive Potion/Arrow/Charm of Night Vision, Alchemy Flask/Vial, Delights, Luminous Jelly, Glittering Grenadine, Neptunium armor set (only while in water), Forlorn Harbinger armor set's ability, Suspicious Stew
Minecraft Poison II Deals 1 damage every 1.25/level seconds (1.25 / 0.625 / 0.417 / 0.3125) but cannot kill (leaves entity at half a heart). negative scaling Potion/Arrow/Charm/Bamboo Spikes of Poison, Alchemy Flask/Vial, Delights, Cave Spider, Bee, Pufferfish, Poison spells from Iron Spells'n'Spellbooks mod, Suspicious Stew
Minecraft Regeneration III Restores 0.4 every 2.5/level seconds (2.5 / 1.25 / 0.83 / 0.625 / 0.5). positive scaling Potion/Arrow/Charm of Regeneration, Potion/Arrow of Divinite, Alchemy Flask/Vial, Affix Items, Delights, Golden Apple, Enchanted Golden Apple, Celestial Chant spell from Iron Spells'n'Spellbooks mod, Beacon, Suspicious Stew
Minecraft Resistance IV Reduces incoming damage by 20% × level. positive scaling Potion/Arrow/Charm of the Turtle Master, Potion/Arrow of Divinite, Alchemy Flask/Vial, Affix Items, Delights, Enchanted Golden Apple, Beacon, Suspicious Stew
Minecraft Slow Falling I Decreases fall speed and negates fall damage. positive Potion/Arrow/Charm of Slow Falling, Alchemy Flask/Vial, Delights, Suspicious Stew
Minecraft Slowness VI Decreases movement speed by 15% × level. negative scaling Potion/Arrow/Charm/Bamboo Spikes of Slowness, Potion/Arrow of the Turtle Master/Gigant, Alchemy Flask/Vial, Delights, Affix Items, Withering Dross, Rotten Hammer, Stray's arrow, Earthquake spell from Iron Spells'n'Spellbooks mod, Suspicious Stew
Minecraft Speed III Increases movement speed by 20% × level. positive scaling Potion/Arrow of Swiftness/Divinite/Berserking, Charm of Speed, Alchemy Flask/Vial, Delights, Affix Items, Unique Weapons, armor sets from Dungeons and Combat mod, Delights, Beacon, Suspicious Stew
Minecraft Strength III Increases attack damage by 3 × level. positive scaling Potion/Arrow/Charm of Strength, Potion/Arrow of Tenacity/Divinite/Berserking, Alchemy Flask/Vial, Delights, Affix Items, Unique Weapons, Mask of Fury, armor sets from Dungeons and Combat mod, Beacon, Suspicious Stew
Minecraft Water Breathing I Prevents drowning and allows waterlogged beds. positive Potion/Arrow/Charm of Water Breathing, Alchemy Flask/Vial, Delights, Salty Folly, armor sets from Ice and Fire mod, Turtle Shell, Suspicious Stew
Minecraft Weakness II Decreases attack damage by 4. negative scaling Potion/Arrow/Charm/Bamboo Spikes of Weakness, Alchemy Flask/Vial, Affix Items, Unique Weapons, Withering Dross, Eye of Cyclops, Cursed Steel Dagger, Suspicious Stew
Minecraft Wither II Deals 1 damage every 2 seconds at level I, and every second at level II. Unlike Poison, can kill. negative scaling Potion/Arrow/Charm/Bamboo Spikes of Wither/Decay, Withering Dross, Ebony weapons and tools from Dungeons and Combat mod, Wither Assault Shoulder Weapon, Wither, Wither Skeleton, Wither Rose, Suspicious Stew
Alex's Caves Bubbled I Slows movement and drowns entity. Water Breathing prevents the drowning damage. negative Deep One Mage's Water Bolt splash, Sea Staff with Enveloping Bubble enchantment
Alex's Caves Darkness Incarnate I Allows flying similar to creative flight, but at much faster speed. positive Jewel of Forlorn Lies, Hood and Cloak of Darkness special ability, Darkened Apple (extends duration only)
Alex's Caves Deepsight I Removes underwater fog. positive Potion/Arrow/Charm of Deepsight
Alex's Caves Irradiated IV Prevents natural regeneration. Level II+ additionally deals 1 damage each 10 seconds / 5 seconds / 2.5 seconds. negative scaling Nuclear Furnace/Bomb explosions, holding radioactive items, eating Radgill, Raygun blast/Gamma Ray enchantment, Nucleeper/Brainiac/Tremorzilla/Gammaroach attacks
Alex's Caves Magnetizing I Allows interaction with Neodymium blocks without metal armor. positive Potion/Arrow/Charm/Bamboo Spikes of Magnetizing
Alex's Caves Rage I Increases attack damage at low health; affected mobs attack any nearby mobs. positive Eating or being fed Seething Stew
Alex's Caves Stunned I Prevents movement and attacks. negative Being hit by Primitive Club, eating Stinky Fish, Whirlwind spell from the Goety mod
Alex's Caves Sugar Rush III +125% movement speed × level for first 3/4 duration then -50% movement speed × level for final 1/4. positive scaling Eating Sundae (higher chance), eating any candy from Candy Cavity biome (rare chance)
Alex's Mobs Bug Pheromones I Hostile arthropods ignore the affected player. positive Potion/Arrow/Charm of Bug Pheromones
Alex's Mobs Clinging I Allows walking on ceilings after contacting a block overhead. positive Potion/Arrow/Charm of Clinging
Alex's Mobs Debilitating Sting I Paralyzes arthropods; non-arthropods take damage until they are on a half of their max health. negative Tarantula Hawk attacks
Alex's Mobs Earthquake I Violently shakes screen, obstructing vision. negative Rocky Roller landing on ground nearby during a roll
Alex's Mobs Ender Flu I Causes shaking to the inflicted entity, spawns an Enderiophage and deals heavy damage when effect expires. negative Enderiophage attacks, eating Cosmic Cod (rare chance)
Alex's Mobs Exsanguination II Bleeding damage over time (higher level → faster ticks). negative scaling Frilled Shark attacks, attacking entity using Shield of the Deep
Alex's Mobs Fleet-Footed I Increases movement speed while jumping. positive Feeding Jerboa any seeds
Alex's Mobs Knockback Resistance II Grants 50% × level knockback resistance. positive scaling Potion/Arrow/Charm of Knockback Resistance
Alex's Mobs Lava Vision I Clear vision through lava. positive Potion/Arrow/Charm of Lava Vision
Alex's Mobs Mosquito Repellent I Crimson Mosquitoes ignore the affected entity. positive Eating Mosquito Repellent Stew
Alex's Mobs Oiled I Floats to water surface and levitates in rain. positive Eating Fish Oil
Alex's Mobs Orca's Might I Increases attack speed. positive Swimming near Orca
Alex's Mobs Poison Resistance I Prevents the user from getting Poisoned and removes existing Poison effect. positive Potion/Arrow/Charm of Poison Resistance
Alex's Mobs Power Outage I Causes extreme slowness and blindness. negative Can be obtained on April 1st while getting close to a Grizzly Bear
Alex's Mobs Scared Still I Prevents movement; can only move slowly by jumping. negative Tiger revealing itself to player
Alex's Mobs Soulsteal III Heals user for a portion of melee damage dealt. positive scaling Potion/Arrow/Charm of Soulsteal, Affix Items
Alex's Mobs Sunbird's Blessing I Slows fall speed and extends Elytra flight duration. positive Being near Sunbird
Alex's Mobs Sunbird's Curse I Greatly increases fall speed hindering control. negative Attacking Sunbird
Alex's Mobs Tiger's Blessing I Tigers become friendly, assist the player in combat, and are breedable; ends early if the player attacks a tiger. positive Feeding Tiger any meat, Affix Items
Ancient Aether Divine Protection I +3 armor toughness. positive Gained when using Divine tools on effective blocks, effect's length stacks up to 15 minutes
Ancient Aether Nature's Boost I Applies bonemeal effect to blocks beneath the player periodically. positive To be added.
Apotheosis Ancient Knowledge IV Increases experience gained by 4× / 16× / 36× / 64× based on level (formula: 2 × level squared). positive scaling Affix Items, Potion/Arrow/Charm of Ancient Knowledge
Apotheosis Bad Voodoo III Deals 2 × level magic damage every second. negative scaling To be added.
Apotheosis Bursting Vitality II Increases healing received by 20% × level. positive scaling Potion/Arrow/Charm of Healing Boost
Apotheosis Flaming Detonation II If the entity is on fire when the effect expires, deals damage based on remaining fire ticks (higher level → more damage). negative scaling Infernal Gemstone
Apotheosis Flying I Grants creative flight for the duration. positive Potion/Arrow/Charm of Flying, Affix Items
Apotheosis Grievous Wounds III Reduces healing received by 40% × level. Level III prevents health regeneration from all sources. negative scaling Potion/Arrow/Charm/Bamboo Spikes of Healing Reduction
Apotheosis Sundering III +20% damage taken × level. negative scaling Potion/Arrow/Charm/Bamboo Spikes of Sundering
Ars Nouveau Blasting II Explodes after delay (higher level → bigger damage and radius). negative scaling Potion/Arrow/Charm/Bamboo Spikes of Blasting, Bomb Pomegranate
Ars Nouveau Bounce III Negates fall damage and bounces entity upward upon landing (higher level → more momentum upon landing). positive scaling Spells from the mod
Ars Nouveau Familiar Sickness I Prevents casting summoning spells. negative Performing summons from the mod
Ars Nouveau Flight I Grants creative flight and prevents fall damage. positive Rituals from the mod
Ars Nouveau Freezing III Prevents movement and deals periodic frost damage, scaling with level. Additionaly, the player's hearths and screen edges will frost over. negative Potion/Arrow/Charm/Bamboo Spikes of Freezing, Frostaya Papaya, Frost Blade, Chill Hide and Frosty Aura from Goety mod, Witch throwing Potion of Freezing, Powder Snow
Ars Nouveau Glide I Allows Elytra-like gliding. positive Spells from the mod
Ars Nouveau Gravity I Greatly increases fall speed, doubles fall damage, limits flight height. negative Spells from the mod
Ars Nouveau Magic Find I Highlights nearby magic mobs with a glowing outline. positive Rituals/Spells from the mod
Ars Nouveau Mana Regen III Increases mana regeneration rate by 10 × level. positive scaling Potion/Arrow/Charm of Mana Regen, Source Berry meals
Ars Nouveau Recovery II Adds 0.5 × level hearts to each instance of healing. positive scaling Potion/Arrow/Charm of Recovery, Mendosteen
Ars Nouveau Scrying I Highlights vertical position of nearby budding amethyst. positive Rituals from the mod
Ars Nouveau Shielding II Reduces incoming damage by 0.5 × level hearts. positive scaling Potion/Arrow/Charm of Shielding, Bastion Pod
Ars Nouveau Shocked III Increases lightning and shock damage by 3 × level. negative scaling Lightning spells from the mod
Ars Nouveau Snared I Severely restricts movement and jumping. negative Spells from the mod
Ars Nouveau Spell Damage III Increases spell damage by 1.5 × level. positive scaling Potion/Arrow/Charm of Spell Damage
Blood Magic Boost I Increases jump height and allows auto-climbing blocks up to 1 block high. positive Alchemy potions from the mod
Blood Magic Deafness I Reduces sound output. negative Alchemy potions from the mod
Blood Magic Inhibit I Temporarily removes sigil effects from Living Armor. negative Elemental Spirit attack
Blood Magic Planar Binding I Prevents endermen from teleporting and blocks players from using ender pearls. negative Alchemy potions from the mod
Blood Magic Soul Fray I Reduces Life Essence gained from Sacrificial Dagger by 90%. negative Respawning after death, returning from the End
Blood Magic Soul Harden I Absorbs a portion of incoming damage. positive Alchemy potions from the mod
Blue Skies Deadly Venom I Functions like Poison but can kill the affected entity. negative Arachnarch's projectile/poison cloud, Nested Spider attack
Brewin' And Chewin' Tipsy X Level I has no effect. Level II+ applies Nausea with intensity 12 - level. Level V+ causes random movement. Level X adds Poison. Drinking milk removes one level. negative scaling Alcoholic beverages from the mod
Cataclysm Abyssal Burn III Deals 1 magic damage every 2 seconds. Higher level reduces the interval and may cause teleportation. negative scaling Leviathan's/Deepling Warlock's Abyssal Shockwave
Cataclysm Abyssal Curse III Deals 1 magic damage every 3/1/0.75 second(s), based on level. negative scaling Tidal Claws' tentacle attacks
Cataclysm Abyssal Fear I Prevents health regeneration from all sources. negative Leviathan's Abyssal Mine/Orb attacks from Cataclysm mod
Cataclysm Blazing Brand III -20% armor × level and -20% armor toughness × level. negative scaling Ignis' Infernal Blade/Fireball/Soulfire Slash, Immolator/Sacrificer's Flame Burst, Flame Bulwark/Gauntlet's charge, Blazing Leggings' flame retaliation, Blazing Grips enchantment.
Cataclysm Blessing of Amethyst I Grants immunity to Darkness, Abyssal Fear and Abyssal Burn. positive Blessed Amethyst Crab Meat
Cataclysm Bone Fracture I -20% movement speed and -0.15 attack speed. negative Leviathan's tail swipe, Netherite Monstrosity's charge
Cataclysm Curse of Desert I Reverses movement controls (forward becomes backward, left becomes right). Increases sneak movement speed. negative Ancient Remnant/Wadjet's sandstorm/obelisk, Ancient Spear's sandstorm
Cataclysm Ghost Form I +40% movement speed and grants invincibility. positive Cursed Soul Breastplate's resurrection
Cataclysm Ghost Sickness I Prevents triggering the resurrection effect of the Cursed Soul Breastplate. negative Ghost Form expiring
Cataclysm Monstrous III Grants +3 armor × level, +1 armor toughness × level, +0.5 knockback resistance × level and Regeneration equal to level. positive scaling Armor sets from Cataclysm mod
Cataclysm Stun I Prevents movement and attacks. Reduces FOV and causes camera shakes for players, removes AI from non-player entities. negative Ignis' shield bash, Ender Guardian's sweep/uppercut/rocket punch, Flame Bulwark/Gauntlet's charge
Cataclysm Wetness III -5% movement speed × level and increases lightning damage taken by 20% × level. negative scaling Wave Barrage/Tidal Crystals attacks
Deep Aether Moa Bonus Jumps I Grants 1 additional Moa wing flap. positive Feeding Moa with Moa Fodder
Deep Aether Valkyries' Grace I Limits damage from undead mobs to 0.5 per hit. positive Wearing Medal of Honor
Deeper and Darker Sculk Affinity I Player actions are not detected by Sculk Sensors and Warden tendrils. Non-player vibrations (dropped items) are still detected. positive Potion/Arrow of Sculk Affinity
Dungeon's Delight Burrow Gut I Corrupts Haste effect, rapidly drains hunger. Breaking blocks restores hunger based on hardness, 5% chance to gain Ravenous Rush. negative Delights
Dungeon's Delight Decisive I Corrupts Strength effect, attacks have chance to deal 1.5× damage as critical hit. positive Delights
Dungeon's Delight Exudation V Corrupts Absorption, converts absorption hearts to exudation health (4 × level) which takes 1.25× damage but explodes for 4 when hit. negative scaling Delights
Dungeon's Delight Feral Bite I Attacks apply Serrated for 8 seconds to targets. positive Delights
Dungeon's Delight Pouncing V Corrupts Jump Boost, enables wall climbing while sneaking and increases movement speed by 5% × level. positive scaling Delights
Dungeon's Delight Ravenous Rush I Increases movement speed by 30% and attack speed by 10%, with additional effects based on active corrupted effects. positive Delights, Foul Cleaver, Foul Machete (when fully charged)
Dungeon's Delight Serrated I Deals 1 true damage every 0.5 seconds. negative Serrated Strike enchantment, Feral Bite effect
Dungeon's Delight Tenacity I Corrupts Comfort, health regeneration inversely proportional to hunger level, prevents starvation damage. positive Delights
Dungeon's Delight Voracity I Corrupts Nourishment, rapidly drains hunger. Attacking restores hunger proportional to damage, killing grants Ravenous Rush for 5 seconds. positive Delights
Dungeons and Combat Acid Fire II Deals 1 magic damage per second for 6 / 16 seconds. Similar to regular fire, this effect ends early if the entity touches water. negative scaling Acid Fire Edge, Acid Fire Ball, Bottled Acid Fire
Dungeons and Combat Acid Fire Edge I The player's attacks will apply Acid Fire. positive Corronding Flame Scepter's Secondary Ability, Mortar And Pestle Of Acid Fire
Dungeons and Combat Ammit Edge I The player's attacks will apply Broken Armor. positive Mortar And Pestle Of Ammit Powder
Dungeons and Combat Bleeding III Deals periodic true damage equal to level every 2 seconds. negative scaling Affix Items, Sanguine Scepter's Primary Ability, attacks with Crimson weapons and tools
Dungeons and Combat Bleeding Edge I The player's attacks will apply Bleeding. positive Mortar And Pestle Of Blood
Dungeons and Combat Blood Oath I Applies Bleeding to the player for 40 seconds. negative Ability of Crimson weapons and Ceremonial Dagger
Dungeons and Combat Broken Armor I Reduces armor by 6. negative Blessed Gold Twin Blade, attacks with the Ammit Fang Necklace equipped
Dungeons and Combat Burning Aura I Enemies that attack you will get Burning for 10 seconds. positive Molten, Cursed Molten and Acid Molten armor sets
Dungeons and Combat Burning Edge I The player's attacks will set the entity on fire. positive Mortar And Pestle Of Blaze Powder
Dungeons and Combat Crimson Rage I While under the effect of Bleeding, gain Strength III, Resistance III, Speed III and Haste. positive unreliable Bleeding while wearing full Crimson armor
Dungeons and Combat Fatal Oath II Deals 4 damage per second until it reduces entity's max health by 5 / 6 hearts. negative scaling Sanguine Scepter's Primary Ability
Dungeons and Combat Forgotten Entity I Increases the range from which can mobs detect the player. negative unreliable Hood Of Shame
Dungeons and Combat Frostbite I Deals 1 damage every 2 seconds and inflicts -50% movement speed. negative Dungeons and Combat weapons made of Ice Dragonsteel from Ice and Fire mod
Dungeons and Combat Hunter Fury II Increases attack speed by 0.2 / 0.35 and movement speed by 20% / 30%. Also applies Glowing effect for level × 10 seconds to the enemies hit. positive scaling Hunter Cape, Bear Hood (improves the effect, but does not grant it on its own)
Dungeons and Combat Ice Resistance I Grants immunity to Frostbite. positive Potion/Arrow of Frozen Resistance, Charm of Ice Resistance
Dungeons and Combat Intoxicated Edge I The player's attacks will apply Toxin. positive Mortar And Pestle Of Toxin
Dungeons and Combat Life Stealer I Chance to heal yourself while attacking. positive unreliable Vampiric Necklace
Dungeons and Combat Man of Steel I Grants 3 additional armor. positive Armor set bonus of any steel armor from the mod
Dungeons and Combat Poisoned Edge I The player's attacks will apply Poison. positive Mortar And Pestle Of Posion
Dungeons and Combat Scarlet Restoration I Using Sanguine Scepter's Secondary Ability while you have this effect will consume it, restoring 5 hearts. positive Unavailable.
Dungeons and Combat Toxin I Deals 4 damage every 5 seconds. negative Potion/Arrow/Charm/Bamboo Spikes of Intoxicated, Slimy Knife
Dungeons and Combat Wither Edge I The player's attacks will apply Wither. positive Mortar And Pestle Of Wither
Eidolon: Repraised Anchored I Prevents teleportation. negative Potion/Arrow/Charm of Anchoring, Soultwist Jewel
Eidolon: Repraised Chilled I Prevents health regeneration from all sources. negative Potion/Arrow/Charm/Bamboo Spikes of Chilled
Eidolon: Repraised Reinforced II Increases armor by 25% × level. positive scaling Potion/Arrow/Charm of Reinforced
Eidolon: Repraised Undeath I Treats entity as undead mob, which will burn in sunlight, can only eat rotten flesh, and is immune to the Hunger effect. negative Potion/Arrow/Charm/Bamboo Spikes of Undeath
Eidolon: Repraised Vulnerable II Reduces armor by 25% × level. negative scaling Potion/Arrow/Charm/Bamboo Spikes of Vulnerability
Ender's Delight Ender Phasing I Grants Enderman traits: randomly teleports entity nearby when damaged and inflicts damage when touching water. negative Delights
Farmer's Delight Comfort I Allows the player to maintain natural regeneration even if they're too hungry to do so normally. positive Delights, any meal considered a soup or stew
Farmer's Delight Nourishment I Prevents hunger loss from exhausting actions, such as running, jumping and attacking mob. Also fully negates the Hunger effect. positive Delights
Goety Acid Venom I Deals 1 damage every 1.25 seconds, leaving entity alive at half a heart. Unlike Poison, affects undead mobs. negative Servant attacks while wearing Wild Robe
Goety Blazing Storm I Sets blocks near entity on fire. negative Volcanic Eruption spell from the mod
Goety Bottling I Increases brewing stand bottle output by 1. positive Potion/Arrow/Charm of Bottling
Goety Chill Hide I Increases armor by 3. When hit by melee attack, applies Freezing II for 3 seconds to attacker. positive Calm Focus spell from the mod
Goety Corpse Eater I Killing mobs restores 0.2 × mob max health hunger points, with the minimum of 2 hunger points. Excess hunger points will be converted into saturation instead. positive Potion/Arrow/Charm of Corpse Eater
Goety Crippled I Reduces movement speed by 75%, attack damage by 50%, and attack speed. Removed after healing 80% of max health. negative Illager servants revived via Ominous Totem
Goety Doom I When effect expires, instantly kills entity if health below 5% of max health. negative Haunted attacks
Goety Electrified I Every 4 seconds, shocks up to 2 nearby targets for 4 damage with strong knockback. positive Enchanted Ender Emissary: Distorted Eye
Goety Ender Flux I Entity with this effect will be randomly teleported within 9 blocks radius after being hit. negative Potion/Arrow/Charm of Ender Flux
Goety Evil Eye I Spawns hostile mobs within 16 blocks radius until 16 hostiles present. Cannot be removed with milk. negative Potion/Arrow/Charm of Evil Eye
Goety Fiery Aura I Creates aura with 2.5 blocks radius that ignites nearby non-fire-immune entities. positive Potion/Arrow/Charm of Fiery Aura
Goety Fire Trail I Leaves fire trail where entity walks. Does not grant fire resistance. negative Potion/Arrow/Charm of Fire Trail
Goety Flame Hands I Melee attacks ignite target for 5 seconds. positive Potion/Arrow/Charm of Flame Hands
Goety Flimsy I Increases knockback received by 100%. negative Potion/Arrow/Charm of Flimsy
Goety Fortunate I Functions like and stack with Fortune enchantment. positive Potion/Arrow/Charm of Fortunate
Goety Frog Leg I Allows 1 additional mid-air jump before landing. positive Potion/Arrow/Charm of Frog Leg
Goety Frosty Aura I Creates aura with 2.5 blocks radius that applies Freezing to nearby entities. positive Potion/Arrow/Charm of Frosty Aura
Goety Gold Touched I Affected entity will drop gold nuggets on death. negative Gold Touched spell from the mod, being hit by Sage's Staff
Goety Insight I Multiplies experience drops by 3. positive Potion/Arrow/Charm of Insight
Goety Iron Hide VI Increases armor by 4 × level. positive scaling Iron Skin Focus spell from the mod
Goety Photosynthesis I Restores health while in sunlight. positive Potion/Arrow/Charm of Photosynthesis
Goety Primed IV When effect expires, creates explosion without damaging holder (higher level → more damage). negative scaling Potion/Arrow/Charm of Primed
Goety Repulsive I Knocks back the attacker when being hit. positive Potion/Arrow/Charm of Repulsive
Goety Save Effects I Upon death, this effect is removed while preserving all other status effects. Does not work in Hardcore mode. positive Potion/Arrow/Charm of Save Effects
Goety Shadow Walk I Grants full invisibility including armor and increases attack by 1.5. Ends early if the player performs any action other than movement. When effect expires, the player will be teleported back to where the effect was obrainted. positive Ender Walk Focus spell from the mod
Goety Soul Hunger I Drains soul energy and prevents soul energy regeneration. negative Necro Set helm's Soul Consuming ability
Goety Spasms I Deals 1 damage every 1.25 seconds and pushes the entity randomly. negative Storm Staff spell hits from the mod
Goety Storm's Wrath I Affected entity will be periodically struck by lightnings. negative Potion/Arrow/Charm of Storm's Wrath
Goety Swift Swim I Increases swim speed and applies Speed while swimming. positive Potion/Arrow/Charm of Swift Swim
Goety Tangled I Prevents any movement. negative Tangled Focus spell's roots from the mod
Goety Venomous Hands I Melee attacks apply Poison for 10 seconds to target. Extends to 30 seconds when using Venomous Dagger. positive Potion/Arrow/Charm of Venomous Hands, Venomous Dagger
Goety Void Touched I Next non-void damage dealt to entity is multiplied by 3, then effect is removed. Negated by Void Robe. negative Void Block, Liquid Void, Broken Void Container, Rift Focus spell explosion from the mod
Goety Wild Rage I Non-player entities will randomly attack all nearby entities. No effect on players. negative Potion/Arrow/Charm of Wild Rage
Goety Wounded I Prevents illager servants from being revived by Ominous Totem. negative Illager servants successfully revived via Ominous Totem
Iron Spells'n'Spellbooks Abyssal Shroud I Grants immunity to all damage except void and /kill command, and dodges attacks by 1 block while facing attacker. positive Abyssal Shroud spell from the mod
Iron Spells'n'Spellbooks Airborne I Applies knockback effect, pushing entity away. negative Telekinesis spell from the mod
Iron Spells'n'Spellbooks Angel Wings I Grants gliding ability identical to Elytra, with golden translucent wings appearing on player's back. positive Angel Wings spell from the mod
Iron Spells'n'Spellbooks Anti-Gravity I Applies strong levitation effect, stronger than vanilla Levitation. negative Telekinesis spell from the mod
Iron Spells'n'Spellbooks Ascension V Reduces gravity (higher level → less gravity, can become negative causing vertical ascension). positive scaling Ascension spell from the mod
Iron Spells'n'Spellbooks Aspect of the Spider V Increases damage to poisoned entities by 5% × level. positive scaling Aspect of the Spider spell from the mod
Iron Spells'n'Spellbooks Blighted V Reduces healing received by 10% × level and damage dealt by 5% × level. negative scaling Blight spell from the mod
Iron Spells'n'Spellbooks Charged V Increases movement speed, attack damage and spell power (higher level → stronger effects), with lightning effect on body. positive scaling Charge spell from the mod
Iron Spells'n'Spellbooks Evasion V Grants immunity to level instances of damage, teleporting to nearby random location each time. positive scaling Potion/Arrow of Evasion, Ender Step spell from the mod
Iron Spells'n'Spellbooks Fortified V Grants temporary absorption hearts (higher level → more hearts). positive scaling Fortify spell from the mod
Iron Spells'n'Spellbooks Gluttony I Eating food restores mana based on hunger value provided by the food (saturation is ignored). positive Gluttony spell from the mod
Iron Spells'n'Spellbooks Guided I Applies glowing outline and attracts nearby projectiles (including spell projectiles) to entity. negative Guiding Bolt spell from the mod
Iron Spells'n'Spellbooks Hastened V Increases attack speed, movement speed and mining speed (higher level → stronger effects). positive scaling Haste spell from the mod
Iron Spells'n'Spellbooks Heartstop I Grants immunity to all damage during effect, but deals 50% of accumulated damage when effect expires. positive Heartstop spell from the mod
Iron Spells'n'Spellbooks Instant Mana V Instantly restores mana (higher level → more mana restored). positive scaling Mana Potion
Iron Spells'n'Spellbooks Oakskin V Reduces incoming damage by 15% plus 5% × level, but also reduces movement speed by 20%. positive scaling Potion/Arrow of Oakskin, Oakskin spell from the mod
Iron Spells'n'Spellbooks Planar Sight V Highlights all entities within view range, making them visible through walls (higher level → longer duration). positive scaling Planar Sight spell from the mod
Iron Spells'n'Spellbooks Rend V Reduces armor value by 5% × level. negative scaling Acid Spray, Flame Burst spells from the mod
Iron Spells'n'Spellbooks Slowed V Reduces movement speed (higher level → slower movement). negative scaling Slow spell from the mod
Iron Spells'n'Spellbooks Summoned Dead V Indicates presence of summoned undead, with duration matching their natural existence time. Drinking milk removes effect but summoned entities persist. positive scaling Raise Dead spell from the mod
Iron Spells'n'Spellbooks Summoned Horse V Indicates presence of summoned spectral steed, with duration matching its natural existence time. Drinking milk removes effect but summoned entity persists. positive scaling Summon Horse spell from the mod
Iron Spells'n'Spellbooks Summoned Polar Bear V Indicates presence of summoned polar bear, with duration matching its natural existence time. Drinking milk removes effect but summoned entity persists. positive scaling Summon Polar Bear spell from the mod
Iron Spells'n'Spellbooks Summoned Vexes V Indicates presence of summoned vexes, with duration matching their natural existence time. Drinking milk removes effect but summoned entities persist. positive scaling Summon Vex spell from the mod
Iron Spells'n'Spellbooks True Invisibility I Makes entity invisible, hiding armor and held items. Effect ends when near hostile mobs, dealing damage or receiving damage. positive Potion/Arrow of Invisibility, Invisibility spell from the mod
Iron Spells'n'Spellbooks Vigor V Increases max health by level. positive scaling Blood Slash spell from the mod
Mowzie's Mobs Frozen I Prevents player from rotating camera view. negative Frostmaw's ice ball or ice breath attack
Mowzie's Mobs Geomancy I Allows levitating ground blocks by right-clicking them and launching them by left-clicking (hold right-click to charge for larger platforms). positive Earth Talisman in inventory
Mowzie's Mobs Sun's Blessing I Grants 3 abilities: Sunstrike (orbital strike), Solar Beam (sustained laser), and Supernova (explosion that consumes effect). positive Sun's Blessing item (right-click to activate)
My Nether's Delight Pungent (beneficial) I When health is not full, being near fire ignites player, restoring 1 heart per burn. Auto-extinguishes when fully healed. Requires fire resistance or at least 1 fire protection armor piece. positive Delights
My Nether's Delight Pungent (harmful) I Ignites player when near fire source without contact. Converts to beneficial variant if player has fire resistance or wears at least 1 fire protection armor piece. negative Delights
Quark Blueberry I Makes player skin appear more blue. Visible to other players. negative Blue Glow Shroom
Quark Curse I Spawns hostile mobs within 64 block radius ignoring all conditions for 20 minutes. Cannot be removed by milk. negative Wandering Soul Bead
Quark DangerSight I Displays spawn areas with red-black particles. positive Potion of DangerSight
Quark Darkening I Makes player skin appear darker. Visible to other players. negative Black Glow Shroom
Quark Resilience II Reduces knockback by 50% at level I and completely negates knockback at level II. positive scaling Potion of Resilience
Quark Whitening I Makes player skin slightly lighter. When combined with Blueberry or Darkening, weakens their visual effects. Visible to other players. negative White Glow Shroom
Sons Of Sins Mental Illness II Causes severe screen shaking, flesh-colored filter, loud sounds, and applies Slowness III. Triggered within 5 blocks of any Seven Sins mob. negative scaling Being near Seven Sins mobs from the mod
Sons Of Sins Very Bad Omen I Spawns one hostile mob from the mod when effect expires. negative Adam's Apple from the mod
Stalwart Dungeons Burning I Deals 0.5 periodically. Cannot be removed by entering water. negative Walking on Igniter blocks from the mod
Stalwart Dungeons Spore I Spawns Nether Wart Cocoon around entity when effect expires, trapping them. negative Spore Bottle, Spore Sprayer
T.O Magic 'n Extras Abyssal Strike V Increases critical hit chance by 6% × level and critical damage by 4% × level. 50% chance on hit to apply Abyssal Curse to nearby enemies. positive scaling Shadow Miasma spell from the mod
T.O Magic 'n Extras Blackout I Applies continuous Darkness III and prevents right-click item usage, including casting Iron Spells'n'Spellbooks spells. negative Anti-Magic Barrier from Spellbreaker Barrier spell from the mod
T.O Magic 'n Extras Flare Vacuum V Entities with effect attract each other within 7×7 area. When effect expires, triggers fire spray dealing level - 1 damage. negative scaling Spiral Slash spell from the mod (requires Infernal Decimator level 2+)
T.O Magic 'n Extras Floodgate V Caps single-instance damage at 30% of max health. Excess damage triggers tidal wave dealing level - 1 damage and applying Wet I for 10 seconds. positive scaling Floodgate spell from the mod
T.O Magic 'n Extras Frozen Sight V Increases gravity by 200% × level and reduces movement speed by 100% × level. Cannot be removed with milk. negative scaling Death Laser spell from the mod
T.O Magic 'n Extras Psychic Control I Forces entity to attack nearby non-player entities (including passive mobs and armor stands), attacking players only when no other targets exist. negative Psychic Missiles spell from the mod
T.O Magic 'n Extras Replenish V Increases mana regeneration by 10% × level. Stacks duration and increases level when reapplied. positive scaling Torrent Slash, Tidal Slash spells from the mod
T.O Magic 'n Extras Sunstrike V Periodically spawns solar flares at hostile mob positions within range, dealing 2 and igniting them (higher level → larger range and faster interval). positive scaling Solar Flare spell from the mod
T.O Magic 'n Extras Tidal Slash V Normal attacks with Eternal Vortex's Trident release weakened slashes dealing 12 + (2 × level) damage and applying Wet I for 1 second. positive scaling Tidal Slash spell from the mod (requires Eternal Vortex's Trident level 2+)
T.O Magic 'n Extras Tidal Torment V Reduces movement speed by 10% × level. When hit by Eternal Vortex's Trident throw, all affected entities in 11×11 area take 50% damage and lose effect. negative scaling Vortex created by Eternal Vortex's Trident hitting blocks
T.O Magic 'n Extras Vigor Siphon V Creates life link with summon: summon damage heals player, player damage heals summon. If player dies, summon sacrifices itself to revive player with 4. positive scaling Vigor Siphon spell from the mod
T.O Magic 'n Extras Wet VI Reduces frost spell resistance by 2.5% × level and lightning spell resistance by 5% × level. negative scaling Source Flow spells from the mod
The Aether Inebriation I Deals 0.4 every 1.25 seconds, causes random movement inputs, and can kill. Cured by White Apple or Skyroot Remedy Bucket. negative Cockatrice/Poison Dart attacks, Inebriated Arrow, Skyroot Poison Bucket
The Aether Remedy I Grants immunity to Inebriation and removes existing Inebriation effect. positive Skyroot Remedy Bucket, White Apple
The Twilight Forest Frosty IV Reduces movement speed by 15% × level and encases entity in ice blocks. Stacks multiplicatively with Slowness. Accelerates freezing damage for players. negative scaling Biome protection charms, Frost Bomb, Winter Wolf/Snow Queen frost breath, Yeti ice throw, Yeti armor effect, Chill Aura enchantment, Frost Bow/Sword
The Undergarden Brittleness II Increases damage taken (higher level → more damage). negative scaling Potion/Arrow/Charm/Bamboo Spikes of Brittleness
Twilight's Flavors & Delight Aurora Glowing I Outlines player and all visible entities and items with rainbow-colored glow. Causes performance issues and frame drops. negative Delights
Twilight's Flavors & Delight Fire Range I Grants fire immunity and ignites all hostile mobs within 8 block radius. positive Delights
Twilight's Flavors & Delight Frozen Range I Grants Frozen immunity and applies Frozen V to all hostile mobs within 8 block radius. Converts certain drops when frozen. positive Delights
Twilight's Flavors & Delight Poison Range I Grants Poison immunity and applies stronger Poison to all hostile mobs within 8 block radius. positive Delights
Twilight's Flavors & Delight Temporal Sadness I Reduces attack damage by 5 and decreases movement speed. negative Delights, Fulfillment Drink, Trial Items 110/113

1. Some effects are added by multiple mods; in that case, the most popular mod is being shown.

2. Max level means max level obtainable in survival and can differ based on the mods in your modpack.

3. If an effect lacks the exact numbers, it is simply because I couldn't find the formula anywhere.